![3d dot game heroes 3d dot game heroes](http://1.bp.blogspot.com/-1c4FqRtlCpM/Ta22OGttyFI/AAAAAAAAADg/2cs4VCQTbVg/s1600/3ddotheroes.png)
Swords are only big and strong while the player is at full health. You’d be forgiven for thinking that such ludicrously almighty weapons would make the game easy, but you’d be wrong. In short, the game’s weapons are hilariously overpowered. Weapons can be widened, lengthened, and given unique powers such as energy beams, depending on their type. Once strengthened at a blacksmith’s, some of these swords can almost stretch out across the entire screen, decimating any enemies unfortunate enough to get in the way. While the swords boast different looks, statistics and abilities, they all have one thing in common - when a player is at full health, they are ridiculous. The one thing 3D Dot Game Heroes doesn’t pilfer from Zelda is the array of unique swords that can be found during the course of the adventure (although it was pilfered from an online Flash game). A player armed with healing items won’t find themselves as bruised and battered as they were in Demon’s Souls, but 3DDHG can still put up a stiff resistance when its wants to. All sorts of puzzles and brutal enemies await players, and the boss battles can be very challenging and fun. While simplicity is the name of the game, some of the later areas can be incredibly tricky. Once in a dungeon, however, pacing becomes noticeably better. Nostalgia and irritation are difficult to balance in videogames, and it’s a balance that Dot Game doesn’t always get right.
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When you try and preserve the flavor of an NES title, you have to be careful with what you update and what you leave in as an “old school” reference, and when it’s taking an hour to find the next dungeon because the game only gives vague directions and it’s easy to miss vital overworld routes, there’s a pretty clear clue as what should have been modernized. While this is cute at first, it wears incredibly thin after a while. Dot Game acts entirely like an NES adventure game, complete with a lack of guidance and a tendency to get lost in between dungeons. This isn’t helped by the fact that the joke gets old after a few hours. It cannot be argued that the game is incredibly nostalgic and much of the in-game dialog is funny, but a lot of the game threatens to stop being hilariously shameless and end up as just shameless. Items like the hook shot and even a number of enemies act and look as they do in the Zelda series. The dungeons are full of puzzles, traps and bosses, and brand new equipment that can help players find new areas on the world map.Įven though the game is supposed to be tongue-in-cheek, it does have to be said that 3D Dot Game Heroes dangerously walks the line between homage and simple theft. Players navigate an overworld, taking out spawning enemies and discovering dungeons in order to collect magic orbs. All the top-down adventuring from the original NES classic is essentially preserved. So, is Dot Game spectacular enough to be forgiven, or has it been found guilty of Grand Theft Videogame?Īs you know already, 3D Dot Game Heroes is The Legend of Zelda for your PS3. With that in mind, 3D Dot Game Heroes needs to be really good in order to make up for the wholesale copying on display. The games industry is unique in that it’s apparently fine to copy another game provided that the results are good.
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However, just what counts as plagiarism, especially when From Software and Silicon Studio isn’t even trying to hide its “influences” and is practically shoving the Zelda references in our faces? You can’t escape the fact that 3D Dot Game Heroes is a shameless pilfering of Nintendo’s iconic series. Yes, it’s essentially The Legend of Zelda. Now it’s up to our brave protagonist, a descendent of the Legendary Hero, to rescue Dotnia and put a stop to evil. Things were wonderful until the Dark Bishop stole six magical orbs and plunged the land into chaos. That is, until the King decided that 2D was out of fashion, and declared that his realm would forever be rendered in 3D splendor. The kingdom of Dotnia was once a happy, two-dimensional kingdom.